Product Info
Equipment
The equipment system sometimes will be the immediate answer to your problems and sometimes won’t. More specifically, giving you the chance to get items you don’t need now, which you can then plan how to use later, rather than always just giving you what you needed. The benefit of this system is having to look into options.
The change
The equipment cards have now been split into 2 decks and whenever you get to draw an equipment card you may choose which deck you take it from. The first deck only contains equipment anyone can use immediately (legs and body slots). The second deck contains a mixture of all types of equipment, weighted towards head and arms.
Quests
From killing creatures, gathering resources, travelling to locations, stacking wood, or simply gambling, quests should add variety to an adventure and introduce you to the world. There is a lot of variation and it really does shake up your game. However, some quests spawn creatures and creatures in The City of Kings are very different to most games in that they are extremely hard. You’re only going to fight 5-7 creatures in most sessions and each will make you have to stop and think about how to overcome it. With quests offering a chance at spawning an extra creature many players see them as too dangerous, especially when they are already struggling and need a solution. This is particularly problematic as quests should be one of the options to overcome difficult situations.
The change
Quests are now optional and when you first read a quest you will immediately decide whether it is something you want to deal with or not. If you choose to not do the quest, you simply continue on your way and ignore the quest that was described. This means if you draw a creature spawning quest at a time that it would be problematic, you may opt not to spawn the creature. You will not get a replacement quest, which may be punishing enough, but it keeps the option open for future turns.
Creature stats
The City of Kings was designed to have a series of tough decisions that you could carefully plan your way through, and for each success to feel well earned. The most common feedback seen is one of two things:
"I love how challenging the game is, it ticks a box no other game does."
"The game is too hard which isn’t fun."
Back in 2015 this was an expected outcome. It was thought about whether The City of Kings should always fill a niche, or whether it should be more accessible.
The change
The creature stat bars have now been replaced with creature stat cards. These work exactly the same way as the creature stat bars, but there are now 2 options. The advanced option is exactly the same as the original game, the other option has easier creatures reducing the overall difficulty. It should be noted that this does not suddenly make the game easy, the easier option is still challenging and will require you to think out your options. It does however give you more flexibility and alongside all the new rules you’ll find you have many more options available to you.
Equipment
The equipment system sometimes will be the immediate answer to your problems and sometimes won’t. More specifically, giving you the chance to get items you don’t need now, which you can then plan how to use later, rather than always just giving you what you needed. The benefit of this system is having to look into options.
The change
The equipment cards have now been split into 2 decks and whenever you get to draw an equipment card you may choose which deck you take it from. The first deck only contains equipment anyone can use immediately (legs and body slots). The second deck contains a mixture of all types of equipment, weighted towards head and arms.
Quests
From killing creatures, gathering resources, travelling to locations, stacking wood, or simply gambling, quests should add variety to an adventure and introduce you to the world. There is a lot of variation and it really does shake up your game. However, some quests spawn creatures and creatures in The City of Kings are very different to most games in that they are extremely hard. You’re only going to fight 5-7 creatures in most sessions and each will make you have to stop and think about how to overcome it. With quests offering a chance at spawning an extra creature many players see them as too dangerous, especially when they are already struggling and need a solution. This is particularly problematic as quests should be one of the options to overcome difficult situations.
The change
Quests are now optional and when you first read a quest you will immediately decide whether it is something you want to deal with or not. If you choose to not do the quest, you simply continue on your way and ignore the quest that was described. This means if you draw a creature spawning quest at a time that it would be problematic, you may opt not to spawn the creature. You will not get a replacement quest, which may be punishing enough, but it keeps the option open for future turns.
Creature stats
The City of Kings was designed to have a series of tough decisions that you could carefully plan your way through, and for each success to feel well earned. The most common feedback seen is one of two things:
"I love how challenging the game is, it ticks a box no other game does."
"The game is too hard which isn’t fun."
Back in 2015 this was an expected outcome. It was thought about whether The City of Kings should always fill a niche, or whether it should be more accessible.
The change
The creature stat bars have now been replaced with creature stat cards. These work exactly the same way as the creature stat bars, but there are now 2 options. The advanced option is exactly the same as the original game, the other option has easier creatures reducing the overall difficulty. It should be noted that this does not suddenly make the game easy, the easier option is still challenging and will require you to think out your options. It does however give you more flexibility and alongside all the new rules you’ll find you have many more options available to you.
The City of Kings (Refreshed) - Board Game
- Regular price
- $74.99
- Sale price
- $74.99
- Regular price
-
$99.99
SKU:107752
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